AI Insights · Timothy · April 2024
Top Down Games on Android in France Q1 2024
In Q1 2024, top down games on Android in France exhibited diverse performance trends. This article explores the weekly downloads, revenue, and active user patterns of the top 5 games.
In Q1 2024, top down games on the Android platform in France demonstrated varied performance metrics. Here is a detailed look at the weekly downloads, revenue, and active user trends for the top 5 games according to data from Sensor Tower.
Block Blast! saw a notable increase in weekly downloads, peaking at nearly 94.7K in the week of January 22. However, this trend reversed towards the end of the quarter, with downloads dropping to 32.1K by the week of March 25. The game maintained a high number of active users, starting at 286.6K in the first week of January and peaking at 365.5K by January 29. Active users gradually declined to 301.4K by the end of March.
MONOPOLY GO! generated significant weekly revenue, peaking at approximately $1.1M in mid-February. The game's weekly downloads started at 71.7K in early January but decreased to 31.1K by the end of March. Active users also exhibited a downward trend, starting from 171.1K in early January and declining to 108K by the end of the quarter.
Brawl Stars from Supercell maintained a robust performance throughout the quarter. Weekly revenue saw a significant rise, reaching nearly $415.7K by the end of March. Downloads showed an upward trend, starting at 27K in the first week of January and peaking at 57.7K by mid-March. Active users increased steadily, starting at 1.3M in early January and reaching 2.5M by the end of the quarter.
Hexa Sort from Lion Studios Plus experienced a gradual increase in weekly revenue, peaking at around $3K in mid-February. Weekly downloads showed an upward trend, reaching 89.3K in early February before stabilizing around 22K by the end of March. Active users also increased, peaking at 95.8K in early February before settling at around 76.6K by the end of March.
My Perfect Hotel exhibited varied performance metrics. Weekly revenue peaked at $3.2K in the first week of January but dropped to $392 by the end of March. Downloads started strong at 40.7K in early January but gradually decreased to 22.2K by the end of the quarter. Active users also saw a decline, starting at 116.1K in early January and dropping to 69.3K by the end of March.
These insights highlight the dynamic performance of top down games on Android in France during Q1 2024. For more detailed insights, visit Sensor Tower.